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PLC-ohjelmoinnin opetuksen pelillistäminen
(2018)
Tässä kandidaatintyössä tavoitteena on ollut luoda pelillinen elementti Lappeenrannan teknillisen yliopiston mekatroniikan kurssin harjoitustyön avuksi. Kurssin harjoitustyön tavoitteena on luoda katsaus PLC-ohjelmointiin ...
Gamification of an industrial machine using the real-time simulation in virtual reality environment
(2023)
Gamification is used in many fields for various needs. However its benefits have not yet been utilized to a large extent for training in the use of work machines. This work investigates of making a gamified simulation and ...
Gamification in the framework of a real-time multibody simulation
(2022)
Simulation is a tool for assessing the quality of the developing product. Multibody system dynamics is an approach used for simulation of mechanical systems that allows the real-time simulation. When the simulation is ...