Designing user-friendly web service for organizing hobby game events
Kovalevskii, Nikita (2017)
Diplomityö
Kovalevskii, Nikita
2017
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi-fe201705226766
https://urn.fi/URN:NBN:fi-fe201705226766
Tiivistelmä
Today, there are variety of entertainments available for people such as cinema, theater, computer games, shopping, etc. However, some people still love to play traditional hobby games. Sometimes it is hard for them to find like-minded people to play with, because not all friends prefer to play hobby games or have time to play.
Many hobby games are now available as video games, which can include the computer itself as one of the several players, or as a sole opponent. Some websites allow playing in real time, immediately showing the opponents' moves, while others use email to notify the players of each move. However, for many people board game is some kind of socialization and they would like to spend some time without their computer and meet with real people. Today there are a lot of event based social networks. However, none of them is good enough for organizing hobby game events. The purpose of this work is to create an optimal service for people that love to play hobby games to make it easy for them to meet in real life to play.
Many hobby games are now available as video games, which can include the computer itself as one of the several players, or as a sole opponent. Some websites allow playing in real time, immediately showing the opponents' moves, while others use email to notify the players of each move. However, for many people board game is some kind of socialization and they would like to spend some time without their computer and meet with real people. Today there are a lot of event based social networks. However, none of them is good enough for organizing hobby game events. The purpose of this work is to create an optimal service for people that love to play hobby games to make it easy for them to meet in real life to play.