Selaus avainsanan mukaan kokoelmassa "Games"Tieteelliset julkaisut

    • Tangible Data Exploration: Creating Card Games for Sensemaking 

      Wolff, Annika; Knutas, Antti
      International Convention On Information And Communication Technology, Electronics And Microelectronics (IEEE, 29.06.2023)
      Participatory sensing has largely focused on the collection and dissemination of data, paying little attention to the fact that people often struggle to use the data and relate it to their daily lives. However, data is ...
    • Using Hobbies as Proxy for Gamification Player Types 

      Rantanen, Semi; Knutas, Antti; Kasurinen, Jussi
      International Convention On Information And Communication Technology, Electronics And Microelectronics (IEEE, 29.06.2023)
      Many gamification approaches use a one size fits all approach. Different gamification player types and associated preferences have been proposed, such as the gamification player type Hexad. According to the Hexad, people ...