Development of virtual reality user interface for heavy machinery real-time simulations
Kurinov, Ilya (2018)
Diplomityö
Kurinov, Ilya
2018
School of Energy Systems, Konetekniikka
Kaikki oikeudet pidätetään.
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi-fe2018101538291
https://urn.fi/URN:NBN:fi-fe2018101538291
Tiivistelmä
The traditional product development process is time consuming and requires a high amount of investments. The reasons for this are high amount of iterations during the design stage and need in building multiple prototypes before launching a production. Nevertheless, the resulting product might not fulfill all customer’s needs during exploitation. Therefore, this thesis was concentrating on defining of a method, which allows to effectively collect the user preferences and use them in the development process.
The method reviewed in this thesis applies a Mevea real-time simulation software and UE4(Unreal Engine 4) game engine, which allow the user to test a machine model and change its physical parameters via VR(Virtual Reality) interface. For the development of the physical model of the machine was developed in Mevea software, and for development of the visualization and the user interface of the software was used UE4. The physical parametrization of the model was achieved by application of the Mevea XML file with initial parameters of the model and XML modification library in UE4. The obtained model parameters are filtered inside of the user interface according to the customers group.
The resulting software provides an opportunity to collect the user preferences automatically and use them in the product development process. This kind of software might reduce the amount of time and money invested into the development process without losing the performance, reliability and usability.
The method reviewed in this thesis applies a Mevea real-time simulation software and UE4(Unreal Engine 4) game engine, which allow the user to test a machine model and change its physical parameters via VR(Virtual Reality) interface. For the development of the physical model of the machine was developed in Mevea software, and for development of the visualization and the user interface of the software was used UE4. The physical parametrization of the model was achieved by application of the Mevea XML file with initial parameters of the model and XML modification library in UE4. The obtained model parameters are filtered inside of the user interface according to the customers group.
The resulting software provides an opportunity to collect the user preferences automatically and use them in the product development process. This kind of software might reduce the amount of time and money invested into the development process without losing the performance, reliability and usability.