Physically informed input design for neural friction models in mechanical simulations
Nguyen, Tien Vuong; Han, Seongji; Wojtyra, Marek; Mikkola, Aki; Orzechowski, Grzegorz (2026-05-29)
Huom!
Sisältö avataan julkiseksi: 30.05.2028
Sisältö avataan julkiseksi: 30.05.2028
Publishers version
Nguyen, Tien Vuong
Han, Seongji
Wojtyra, Marek
Mikkola, Aki
Orzechowski, Grzegorz
29.05.2026
Mechanism and Machine Theory
277
Elsevier
School of Energy Systems
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi-fe2026060564284
https://urn.fi/URN:NBN:fi-fe2026060564284
Tiivistelmä
Friction models are essential to accurate mechanical simulation, but classical analytical laws are often difficult to calibrate and can induce numerical stiffness. Data-driven surrogate models offer an attractive alternative, yet require appropriate input selection. This work demonstrates that kinematic-only inputs are insufficient to uniquely predict friction force, especially in the static and stick-slip regimes, and proposes an improved input-output design for neural-network-based friction surrogates.
A feed-forward neural network with temporal input windows was trained to perform one-step-ahead prediction. Training data were generated using four classical friction models: smoothed Coulomb, Brown–McPhee, Dahl, and LuGre. To assess generalization, the trained models were evaluated on a Rabinowicz-type spring-mass-on-a-treadmill system and a low-velocity reversal benchmark without additional training or fine-tuning.
Using the combined histories of relative velocity and force, the network reproduced all four friction models with high accuracy, achieving R-squared scores between 0.993 and 0.9999 and capturing both sliding and stick-slip behaviors. Conversely, velocity-only networks failed to replicate bristle-type models, confirming the non-uniqueness of purely kinematic mapping. These results provide a practical recipe for designing friction surrogates that generalize across different mechanical configurations.
A feed-forward neural network with temporal input windows was trained to perform one-step-ahead prediction. Training data were generated using four classical friction models: smoothed Coulomb, Brown–McPhee, Dahl, and LuGre. To assess generalization, the trained models were evaluated on a Rabinowicz-type spring-mass-on-a-treadmill system and a low-velocity reversal benchmark without additional training or fine-tuning.
Using the combined histories of relative velocity and force, the network reproduced all four friction models with high accuracy, achieving R-squared scores between 0.993 and 0.9999 and capturing both sliding and stick-slip behaviors. Conversely, velocity-only networks failed to replicate bristle-type models, confirming the non-uniqueness of purely kinematic mapping. These results provide a practical recipe for designing friction surrogates that generalize across different mechanical configurations.
Lähdeviite
Tien Vuong Nguyen, Seongji Han, Marek Wojtyra, Aki Mikkola, Grzegorz Orzechowski, Physically informed input design for neural friction models in mechanical simulations, Mechanism and Machine Theory, Volume 227, 2026, 106503, ISSN 0094-114X, https://doi.org/10.1016/j.mechmachtheory.2026.106503
Alkuperäinen verkko-osoite
https://www.sciencedirect.com/science/article/pii/S0094114X26001539?via%3DihubKokoelmat
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